Project Description

Horizon scanning report image - valuing ecosystem services with social media and gamingA horizon scanning report that identifies where social media and gaming techniques are currently/could be used for non-monetary valuation of  cultural ecosystem service provision. Specifically, the report investigated novel opportunities for valuation 1) learning/education, 2) local identity/sense of place, 3)recreation and tourism

Downloads and reports

Using Social Media and Gaming to Value Cultural Ecosystem Services

For more information please contact Anna Rathe (Research Fellow, CERF) at a.a.rathe@cranfield.ac.uk