Project Description

Horizon scanning report image - valuing ecosystem services with social media and gamingA horizon scanning report that identifies where social media and gaming techniques are currently/could be used for non-monetary valuation of  cultural ecosystem service provision. Specifically, the report investigated novel opportunities for valuation 1) learning/education, 2) local identity/sense of place, 3)recreation and tourism

Downloads and reports

Using Social Media and Gaming to Value Cultural Ecosystem Services

For more information please contact Anna Rathe (Research Fellow, CERF) at